Discussion:
Cortex M0 Floating Point Library
Joel Sherrill
2018-11-07 05:28:58 UTC
Permalink
Hi,
Over the past couple of years, I have hand-assembled a new floating point
library for the ARM Cortex M0 architecture. I know the M0 is not generally
regarded as a number-crunching machine, but I felt it deserved at least
some of the attention that has previously been bestowed on the AVR
architecture. As this work has been incidental to my employer's line of
business, they have tentatively agreed to assign the copyright and
facilitate a release of this library as open source.
I have efficient implementations of all of the integer and
* clzsi2, clzdi2, umulsidi3, mulsidi3, muldi3 (aeabi_lmul)
* ashldi3 (aeabi_llsl), lshrdi3 (aeabi_llsr), ashrdi3 (aeabi_lasr)
* aeabi_lcmp, aeabi_ulcmp
* udivsi3 (aeabi_uidivmod), divsi3 (aeabi_idivmod), udivdi3
_aeabi_uldivmod), divdi3 (aeabi_ldivmod)
* addsf3 (aeabi_fadd), subsf3 (aeabi_fsub, aeabi_frsub), mulsf3
(aeabi_fmul), divsf3 (aeabi_fdiv), fdimf
* cmpsf2 (aeabi_fcmpun), eqsf2 (aeabi_fcmpeq), nesf2 (aeabi_fcmpne),
gesf2 (aeabi_fcmpge), gtsf2, unordsf2
* floatundisf (aeabi_ul2f),floatunsisf (aeabi_ui2f),floatdisf
(aeabi_l2f),floatsisf (aeabi_i2f)
* fixsfdi (aeabi_f2lz), fixunssfdi (aeabi_f2ulz), fixsfsi (aeabi_f2iz),
fixunssfsi (aeabi_f2uiz)
* aeabi_f2d, aeabi_d2f, aeabi_h2f, aeabi_f2h
I also have efficient implementations of several of the simpler libm
* frexpf, ldexpf, scalbnf
* fmaxf, fminf
* rintf, lrintf, ulrintf, llrintf, ullrintf, roundf, lroundf, ulroundf,
llroundf, ullroundf
* truncf, ceilf, floorf
* fpclassifyf, isnormalf, isnanf, isinff, isfinitef, isposf, isnegf
* ilogbf, logbf, modff
* sqrtf, cbrtf
* log2f, logf, log10f, log1p2f, log1pf, log1p10f, logXf, log1pXf
* sinf, cosf, sincosf, sinpif, cospif, sincospif
* tanf, cotf, tanpif, cotpif
Presently, the library comprises about 40 files with about 8000 lines of
asm (unified syntax). The test vectors weigh significantly more. All of
the floating point functions are IEEE754 compliant. I can provide more
* Small: Less than 3kb for everything above. Only 450 bytes for basic
addsf3, subsf3, mulsf3, divsf3, and cmpsf2.
* Fast: addsf3 = 75 instruction cycles, subsf3 = 80, mulsf3 = 95, divsf3 =
260 to 360, cmpsf2 = 35.
* Correct: Simultaneous calculation of sincosf() in less than 500
instruction cycles, accurate within +/- 1 ulp, including arbitrarily large
values of 'x'.
* Bonus: round10iff(x, n) (a non-standard function) correctly rounds
floating point values 'x' to an integer power of 10 'n'; this function
simulates conversion to a decimal string, truncation, and conversion back
to binary32 without any string-handling overhead.
This sounds like a nice body of work. Congratukations.

Does paranoia pass?
To date, I have only built this library as part of a user space embedded
application. I have not attempted to build or patch the GCC toolchain
itself. If accepted, I suspect there will be at least a little work to
restructure it for inclusion with libgcc. But, before proceeding with that
work, I need to have some idea of direction and goal.
The first question, then, is what might the best home for this library
be? Many of the lower level functions (e.f. clzsi2, addsf3) replace the
generic implementations of libgcc. However, the higher level functions
(e.g. ldexpf, sincosf) traditionally link from libm, which I don't believe
is typically distributed with gcc. The compact nature of this library of
course follows from a tight integration between higher and lower level
* Add everything into the base libgcc,
* Add everything into libm (newlib?) and rely on link order to supersede
libgcc,
This will almost certainly break at some point, for someone, and be hard to
even figure out it happened because the code will work but just be bigger
or slower.

* Split the implementation with some magic to ensure that libm functions
only link in the presence of the correct libgcc,
I think this is the proper solution. It just puts better implementations in
the place the infrastructure already supports having a target specific
option.

* Establish an independent library specific to the Cortex M0 architecture,
or
This is likely to get you the smallest number of users. People have to
find it and then integrate it on their own. Don't make it hard for folks to
find and use your work.


* Something else entirely...
If there is any interest in incorporating this work into GCC, please
advise.
I think so but I am just one voice from the RTEMS community. But I think
any M0 user would be pleased.

--joel
Thanks,
Daniel Engel
Richard Henderson
2018-11-09 07:19:57 UTC
Permalink
Also, loss of control of linking order would require all short branches in the libm section to be replaced with long branches. This particularly impacts the exception handling in almost every function.
You could partially remedy this by placing all the code into a unique section,
e.g. ".text.m0fp". The default linker script would place all instances of this
section together. Additional tricks can be played if we're willing to modify
the linker scripts further.


r~
Richard Henderson
2018-11-11 11:10:07 UTC
Permalink
Is the linker aware of section hierarchy, such that using a common section prefix (e.g. ".text.m0fp.*") would gather the appropriate sections together from multiple object files?
The linker script is not written like that. But we could reasonably replace
the current ".text.*" with "SORT(.text.*)" with no ill effects (since the
current ordering is not guaranteed, no one should be depending on it).
Adding such rules to the default linker script wouldn't be ideal, as everyone using a custom script might then have library breakage unless they knew to add equivalent rules.
*shrug* But what other solution? At least the failure isn't silent -- the
branches will be out of range and the link will fail. Anyone using their own
linker script must be willing to adjust to compiler changes over time, and in
this case the fix is trivial.
If the consensus is to split the library, it might help to add a set of intermediate branches (trampolines?) in the libm portion. This would add execution cycles, but not require as many extra bytes.
I don't think it's a good idea to put sin() into libgcc. That really does
belong over in newlib. Trampolines do sound like a reasonable solution.


r~

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